We were able to bring it into the making of this new game, and kind of create a new play style for our games." In the same interview, Kato reveals that the success of Final Fantasy XII: The Zodiac Age helped get Tactics Ogre: Reborn off the ground: ".we were able to use that know-how. #Parasite eve ps1 scan seriesOf course, both of these games are produced by different teams (and Tactics Ogre has seen a Western release before), but the Ogre Battle series has also been relatively dormant for the past decade, so some feel short-changed. Especially in a year where Square Enix has rereleased another Super Famicom game, remade in HD-2D - Live A Live. Upon its official reveal, screenshots revealed Tactics Ogre: Reborn's smoothed-out pixel and "high-definition backgrounds", which many were critical of at the time of the game's announcement. So to bring that sort of resolution and that sort of fidelity to new hardware and new technology was a lot of effort. We kind of played with the idea of making it 3D, but what we were really thinking about was, “What are the major parts about this game that are really appealing to everybody?” And in the 2D original, it was really well-done pixel art, so we realized that we couldn't have a Tactics Ogre game without this really high-quality, awesome-looking 2D pixel art. "No, we didn't think about making it HD-2D.
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